The FANTASIA educational kit will include:

O1.1 FANTASIA Fairy Tale
A fairy tale which will be describing the adventures of a young illiterate shepherd, Yiannis, who starts a trip around the earth in order to explain what seems to be a “mystery” to him, namely the explanation of the day/night cycle. During this trip he will have to solve scientific problems by conducting observations & experiments using simple materials & having discussions with people who he will meet during his trip. Thus, step by step he will discover the answers to the questions concerning some laws of nature. The fairy tale will be in written form with illustrations & accompanied by a recorded form with soundtrack & sound effects.

O1.2 Fairy Science Self-training Manual Scenarios:

Proposals for the educational use of the fairy tale with detailed descriptions of educational activities that children will be asked to perform with the assistance of the educators/adults. Most of the activities which will be proposed have been already designed & evaluated in real science class environments during research projects. They are based on a broadly recognised theoretical framework with great impact in the research in cognitive psychology & science education. (Vosniadou & Brewer, 1992).

Theoretical Framework
A discussion of the difficulties that students have in learning the specific concepts, a simplified description of the theoretical framework underlying the proposed educational activities, a discussion
of the aim of each one of the proposed educational activities. Therefore educators & adults will be better prepared to provide students with the necessary support in order to help them overcome these obstacles.

Working Paper
A description of a set of drama and music kinetic activities connected to the story to make the process of learning amusing and new knowledge which otherwise would have been emotionally indifferent will become emotionally stable & enduring.

FANTASIA Fairy Tale

A fairy tale specifically written for the purposes of the project. The heros of the story discover the scientific knowledge through a series of carefully selected tasks that they will help students to reach to the expected learning goals.

Fairy Science Self-training Manual

Scenarios writing and discussion of the aim of each one of the proposed educational activities.
Discussion of the difficulties that students have in learning the specific concepts.
A simplified description of the theoretical framework underlying the proposed educational activities.
A description of a set of drama and music kinetic activities connected to the story to make the process of learning amusing and new knowledge which otherwise would have been emotionally indifferent will become emotionally stable & enduring.

The educational package will include:
a) A fairy tale describing the adventures of a young illiterate person who starts a trip around the earth in order to explain what seems to be a “mystery” to him/her, namely the explanation of the day/night cycle. During this trip s/he will have to solve scientific problems by conducting observations & experiments using simple materials & having discussions with people who he/she will meet during his/her trip. Thus, step by step he/she will discover the answers to the questions concerning some laws of nature. The fairy tale will be in written form with illustrations & accompanied by a recorded form with soundtrack & sound effects.
b) Scenarios for the educational use of the fairy tale with detailed descriptions of educational
activities that children will be asked to perform with the assistance of the educators/guardians. Most of the proposed activities have been already evaluated in real science class environments during research projects. They are based on a theoretical framework with great impact in the research in cognitive psychology & science education.
c) A discussion of the difficulties that students have in learning the specific concepts, a simplified description of the theoretical framework underlying the proposed educational activities and a
discussion of the aim of the proposed educational activities. Therefore, educators & adults will be able to help the students overcome these obstacles.
d) A description of a set of drama & music kinetic activities connected to the story to make the process of learning amusing & new knowledge which otherwise would have been emotionally indifferent will become emotionally stable & enduring.
e) Augmented reality 3D content that has not yet become a reality in many scientific domains and it will facilitate effective and efficient use of digital content through the open source availability.
The educational material will be suitable for use by students ranging in age from 5- 12 years. The results of the evaluation & of the impact effects of the implementation of the educational package in EU countries will provide an indication whether this will be suitable for students in other countries as well and in different languages.

Close Menu